THE TEAM

ART

BOGDAN GRYTSIV

bogdan

3D Artist, Character Artist, Story & Concept, Asset Creation

Bogdan Grytsiv started making his first experiences in with computer graphics in 2010, by attending the MultiMediaArt bachelor degree course at the University of Applied Sciences Salzburg, Austria. Since then he focussed on 3D Art, Game Studies and was aiming to become a professional character artist in the games industry. During his studies he worked on following projects:
100% Gelb
Poise
Connection
During his half year internship at King ART in Bremen he was working as a Game Artist on the Point-and-Click Adventure Game The ‘The Raven’.

MATTHIAS OBERPRIELER

matze

3D Artist, Concept, Level Design, Environment Art, Asset Creation

Matthias Oberprieler started his career with a Gothic 2 Total Conversion calledCaduon. Now he is studying MultiMediaArt at the University of Applied Sciences Salzburg at the Computeranimation Department. He focussed on Game Studies and Game Art, especially in Environment Design for Games. He worked on projects like 100% Gelb 100% Geld and Connection. He completed his 6 month internship at King-Art Games and worked as a Game Artist for the Point-and-Click Adventure Game ‘The Raven’.

 

TANJA SCHANTL –WEBSITE–

schantl

2D/3D Artist, Story & Concept, Character Animation, Additional Game Assets, Project Management

With a classic education in Film & MultiMediaArt, completed with the exhibitionWahrHeitNehmen, Tanja Schantl is studying Multimediaart at the University Of Applied Sciences Salzburg at the Computeranimation Department with focus onGame Studies & Game Design and has almost completed her Bachelor.
She has experience in a variety of analogue and digital art productions and techniques and lays her focus on creating 2D & 3D games.
In the past, she worked with a few students on projects like Aplistos in the Maze,Hice and completed an internship at Vienna’s indie game developer Broken Rules, where she worked on Chasing Aurora.

 

PHILIP KLICH // www.werkvoll.de

philip

3D Artist, Concept, Level Design, Environment Art, Asset Creation

Philip Klich is owner of his own little company www.werkvoll.de. He studied MultimediaArt at the University of Applied Science in Salzburg. He worked on projects like One Big Robot, Natur Pur and a lot of stuff for his customers. You can find his whole work at www.werkvoll.de.

 

 

PROGRAMMING

DANIEL ANTLINGER

daniel

Programming, Comcept

Daniel Antlinger is studying MultiMediaTechnology at the University of Applied Sciences Salzburg and specializes in game development and augmented reality.
He worked on projects like Crappy Crap and the funny puzzle game Aplistos in the maze He is founder of the multimedia pro- gramming company Alphaportand works with different companies on embedded linux, object tracking and mobile application projects.

 

KRESHNIK HALILI

kreshnik

Programming, Concept

Kreshnik Halili is studying MultiMediaTechnology at the University of Applied Sciences Salzburg and specializes in game development and augmented reality.
He was involved in projects like Connection and Poise Poise.
Portfolio
He completed his internship at Clockstone Software GmbH, where he worked on Bridge Construc- tor, Bridge Constructor Playground and various Prototypes and Unity Tools.

 

CHRISTIAN GRANITZER

christian

Programming, Concept

Christian Granitzer has studied for a bachelor degree in Multimedia Technology at the University of Applied Sciences Salzburg and specialized in game development and augmented reality.
He was involved in projects like
Poise,
Connection
and Virtiano.
He completed his internship as Game Engine Programmer at “Spinor” in Munich, where he worked on the DirectX 11 front-end and Shark3D’s graphical user interface.

LEO RAUCH

 

Programming, Concept

Leo Rauch is studying MultiMediaTechnology at the University of Applied Sciences in Salzburg and specializes in game development.
He was involved in projects like Hice Hice,Gravity Fighter Gravity Fighter andUFO Journey. He completed his internship at Sony DADC Austria AG, where he worked on a tool for automated software tests.

SOUND

JAKOB LIMMER

ARNO DEUTSCHBAUER

MedienDesign

CHRISTINA RITTMANNSPERGER

 

CLAUDIA KOLMANN

JENNIFER SCHORN